He discusses some of the early technical studies put forth by members of the BIS including the BIS Moonship in 1939, the Megaroc man-carrying rocket proposal in 1946, and the Lunar Space-Suit in 1949.
Mars Colony: Challenger is a 3D first / third person game that offers you the challenge of setting up a remote base on the surface of Mars. At its core, the game was derived from a simulator where everything is interactively tied together. You will have to setup and maintain the equipment that supplies pressure and a breathable atmosphere to the base. You are also tasked with growing food, setting up communications and extracting resources in order to make the base self-sufficient. The game offers three zones, each with their unique challenges. There are 7 phases to each mission. Each of the phases expands the base and offers a new set of orders for you to complete. You advance through the ranks as you score points for your performance.
Here is a video displaying various features of the program:
Dr. Ralph Milliken of Brown University talked with John Bachelor and David Livingston on Wednesday during the weekly Hotel Mars segment about the Mars Curiosity rover and its drilling tests, about the building blocks for life, and about Mars organics: The John Batchelor Hotel Mars Show, Wednesday, 3-20-13 – Thespaceshow’s Blog.
sonifications of data from NASA’s Kepler mission. The sounds you hear are drawn from changes measured in the brightness of stars, which have certain frequencies that depend on how rapidly the star is spinning.